Lost

Lost is a 2D top-down game designed around a linear narrative and procedural environment.
It was developed for a Game Development Degree and showcases procedural generation in a 2D environment using a variety of skills.

The game is inspired by a previous game jam that used dynamic generation to form a maze, but implemented new algorithms and gameplay.

Try it on Itch


Key Screenshots


Aims of this project

  • To create a 2D game
  • To create a procedural generation system
  • To create a 2D UI and environment
  • To create a linear narrative

What was achieved

  • A 2D game in which the player can explore a labyrinth
  • A game in which the environment changes each time it is played
  • A game with a functional and usable 2D UI and a simplistic 2D character and environment
  • While the design of the story appeared complete, the implementation of this in to the gameplay loop caused it to become convoluted and could be improved in future projects by making the loop shorter and clearer.

Code Showcase


Picture Showcase