I taught myself multiple programming languages from a young age, and I am developing and formalising these skills in my university degree.
Python: 10 years experience in formal education and as a hobby
JS: 5 years experience in the context of node.js
I have developed my Blender skills on a range of level designs, props and characters.
Through the Degree coursework and creating custom game maps I have gained skills in designing and creating levels in the Unity Engine.
Two week work experience with Serious Point Games
2021 - 2023Software Engineer
Game Design and Development BA(Hons)
A-Levels:
Computer Science A
Maths B
Physics C
I play a variety of games, including FPS games such as Valorant and Overwatch, open-world games such as Satisfactory and Minecraft, and RPGs such as Cyberpunk. These games inspire my work, prompting the procedural generation in Lost and the FPS mechanics in Valkyrie.
I also took an interest in the Oculus Quest and have played a variety of VR games including EchoVR, Onward and Half Life Alyx. These games inspired the mechanics used in my group VR game, including the shooting and climbing sections.
Voluntarily worked in moderation teams for the online chat platform Discord. I moderated users in a large community and ensured user safety.